Ultra’s Web3 Gaming Marketplace Allows Digital Game Reselling, It piques my interest. The secondary market that Ultra Games is creating to resell digital games has the potential to shake up the gaming economy. Ultra uses blockchain technology to make sure that digital games can be traded safely and honestly and to encourage gamers to buy games to resell for profit.
A more stable gaming economy may result if players could readily reclaim the costs of games they no longer played and developers could make money off their creations long after they were first sold. It will be interesting to see how players react and how the market changes the gaming industry. More information about
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Ultra Games claims they will launch their new digital PC gaming store with sixty to seventy games. Games like Lords of the Fallen, The Walking Dead: The Telltale Definitive Series, and the Syberia series, all of which feature NFT or token aspects, will be available alongside “Web2” games like Cards of Eternity, Cross the Ages, and MARS 4. The wide range of Ultra Games might encourage more people to play.
Tokenized licensing rights are used by Ultra Games to enable game resale on the Uniq Marketplace. Despite having the option to opt-out, Ultra Co-CEO Nicolas Gilot thinks game publishers should support secondary markets.
Gilot suggests that game developers and publishers use the secondary market by setting a no-resale period, a minimum resale price, and an automatic royalty percentage. Studios will have greater influence over how long their games remain playable and how much money they get from the resale.
Ultra’s Web3 Gaming Marketplace Allows Digital Game Reselling
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Ultra Games gives players more control over their gaming budgets by giving developers a new way to make money. The effect this has on game designers and the gaming industry as a whole will be fascinating to watch unfold.
Robot Cache, a company that Brian Fargo, a game designer, helped to start, uses the IRON token in a plan to sell digital games again. You can find a few Ultra Games titles for sale at Robot Cache. During the time that Ultra Games is letting publishers try out this new model, the publisher’s royalty rate cannot exceed 70% of the resale price. Ultra’s co-CEO, Nicolas Gilot, said that this would guarantee a just price for gamers. He thought that big video game companies would give a smaller cut than independent game developers.
Gilot thinks the new approach will give players greater investment in their purchases and give developers more say over their games’ lifespans. This model has the potential to significantly alter the gaming industry. Nicolas Gilot thinks Ultra Games will be better for developers and publishers trying out new business models than Steam, which bans Web3 games. By tokenizing games, publishers and partners can use proof of ownership to offer bonuses like discounts and exclusive in-game items.
Anyone with an email address or phone number can join Ultra Games without using Web3. Users can use a secret Web2 interface to access crypto components like wallet addresses. Unlike many blockchain platforms, Ultra Games does not charge transaction fees for using the network’s gas.
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In addition, Gilot stated that Ultra Games backs NFT efforts made by publishers and developers. Tokenized “Uniqs” can be traded for access to the gaming market. Developers of video games can now create one-of-a-kind collectibles that players can buy, sell, and exchange with one another. Developers and publishers, in Gilot’s opinion, should allow for secondary markets for video games. They can assist players while making money off of resale. This would limit the revenue that secondary markets might get from reselling games.
Over a hundred thousand dollars worth of digital items and materials have been purchased from classic Web2 games like Counter-Strike: Global Offensive (CS: GO). Most of these resources are designed for a particular game or system. But the fact that user-owned NFT content might be able to be shared between games opens up exciting possibilities for both game developers and players.
Gilot thinks it would be possible in theory for souvenirs to be shared between games made by the same developer. The challenge of supporting games from multiple developers was acknowledged. If both game makers and players find Ultra Games appealing, it will go live at the end of this month. With Ubisoft, Atari, and Web3’s own metaverse game, The Sandbox, as partners, Gilot is confident that companies will flock to the platform.
Ultra Games, a company that makes games using the blockchain, is releasing a digital gaming marketplace this month. Web2 and Web3 games, including NFTs and other blockchain features, will be available on the platform.
Tokenized licensing rights in the marketplace facilitate the secondary market resale of digital games. 70% maximum resale price cap on publisher royalties. Developers and publishers of video games can leverage the proof-of-ownership function to give customers access to special bonuses and other benefits. Despite challenges with NFT asset interoperability, Ultra Games may be able to entice creators with its industry connections and potential for monetization.